Adobe Flash CS6: Part 1 - 1 Day Boot Camp
The tools available in Adobe Flash CS6 can be used to create and manipulate a variety of graphics and animations ranging from simple designs to complex animated sequences. In this course, you will learn to navigate the Flash CS6 interface, and gain knowledge in using the tools and features necessary for drawing graphics and creating a website that contains an animated introduction.
This course also is designed to cover the Flash CS6 Adobe Certified Associate (ACA) and Adobe Certified Expert (ACE) certification exam objectives.
In this course, you will be introduced to the Adobe Flash CS6 application and interface and develop an animated website.
- Get oriented with Flash.
- Plan a Flash project.
- Create illustrations in Flash.
- Organize objects contained within a Flash project.
- Import assets into a Flash project.
- Create animations in Flash.
- Add basic ActionScript to a Flash project.
The target student for this course is a designer or developer who is new to Flash. The student may be a graphic designer, website developer, multimedia designer, or game designer. This course, combined with the Logical Operations Adobe Flash CS6: Part 2course, covers the Adobe Rich Media Communication using Adobe Flash CS6 objectives, and is intended to help prepare students to take the Adobe Certified Associate exam.
To ensure your success in this course, you should be familiar with the Windows environment, have a strong sense of the Web and its terminologies, have a basic frame of reference for graphic and design applications, and have a desire to know the basic terminologies and components of ActionScript and its role as a Flash programming language. You can obtain this level of skill and knowledge by taking the following Logical Operations course: Introduction to Personal Computers Using Windows 7.
Course-specific Technical Requirements
For this course, you will need one computer for each student and one for the instructor. Each computer will need the following minimum hardware configurations:
- Intel Pentium 4 or AMD Athlon 64 processor
- 2 GB of RAM (3 GB recommended)
- 3.5 GB of available hard-disk space for installation; additional free space required during installation
- 1,024 x 768 display (higher resolution recommended, if available)
- DVD-ROM drive
- Broadband Internet connection required for software activation and access to online services
Additionally, the instructor will require a projection system to display the instructor's computer screen.
Each student and instructor computer require the following:
- Each computer (students and instructor) will require Flash Professional CS6.
- Microsoft Windows XP with Service Pack 3 or Windows 7 (Windows 7 recommended)
- Apple QuickTime 7.6.6 software required for multimedia features
- Java Runtime Environment 1.6 (included)
The instructor computer (but not student computers) will require Microsoft PowerPoint to present the course slides.
Lesson 1: Getting Started with Flash CS6
Topic A: Identify Components of the Flash CS6 Interface
Topic B: Identify Elements of a Flash Project
Topic C: Customize the Flash CS6 Interface
Lesson 2: Planning a Flash Project
Topic A: Establish Project Requirements and Documentation
Topic B: Implement Best Practices in Rich Media Design
Lesson 3: Creating Illustrations in Flash
Topic A: Start a New Project
Topic B: Draw Basic Shapes
Topic C: Draw Advanced Shapes
Topic D: Add Static Text
Lesson 4: Organizing the Project
Topic A: Use Folders to Organize the Library
Topic B: Use Symbols to Organize for Reuse
Topic C: Use Layers to Create Visual Depth
Lesson 5: Importing Assets into Flash
Topic A: Use Copyrighted Material
Topic B: Import Bitmap and Vector Images
Topic C: Optimize Bitmap Images for Flash
Lesson 6: Creating Animation
Topic A: Create Frame-by-Frame Animation
Topic B: Create Tweens and Embedded Animation
Topic C: Create Motion Tween Animations
Topic D: Animate a Mask
Topic E: Create a Button Rollover
Topic F: Work with Motion Paths
Lesson 7: Adding Basic ActionScript
Topic A: Use ActionScript to Control Animation
Topic B: Add Button Actions